Retrochallenge Winter Warmup Project
Well here are my plans for a Retochallenge Winter Warmup project and my New Year's resolution. I'm going to finish up the following Basic programming projects I've been working on for the TRS-80 MC-10...
View ArticleSome Projects (*New +Ports) I'm Porting to Coco and Dragon for Retrochallenge...
* = New Game + = Port to MC-10 from another computer's version of BASIC. I've got all these programs working for the MC-10. My retro-challenge is to make the changes needed to make them all work for...
View ArticleThe Treasure of Elgon Adventure By Keith Hawthorn (Walkthrough)
Walkthrough for the TRS-80 MC-10 and COCO and Dragon 32/64 Versionby Jim Gerrie(Other's might be different)WARNING: This Adventure may contain a Grue!NGET LADDERSDROP LADDERCLIMB LADDERJUMPNGO...
View ArticleThe Pharaoh's Tomb
Last year I worked on a game called "Penguino" for the Retrospectiva 2012 Basic programming competition. That game used a basic 4 X 4 character matrix for each of the "sprite" characters in the game....
View Article"The High Mountains" Port from VZ-200 to MC-10, Coco and Dragon
The images to the right show screen shots from a unique game made for the ZX Spectrum by Paul Braithwaite. The game is called "The High Mountains." It was based on John Christopher's Tripods trilogy....
View ArticleHomage to the Commodore Pet: Ouranos aka Weather War
Another source of good Basic programming ideas is the Commodore Pet. One of the games I came across while researching the programs available for that classic 8-bit computer was "Ouranos" by Kathy...
View ArticleFlipull: An "Exciting Cube Game by Taito" (フリップル Furippuru)
I put out a post on the Yahoo group for the MC-10 asking for game suggestion ideas. Neil Morrison made the helpful suggestion of adding a level editor to my MC-10 version of Sokoban. I might do that...
View ArticleUncle Tays' House Adventure Walkthrough (Spoiler Alert)
MAIN FLOOR?DEN“move couch with brace”,“take teddybear”KITCHEN/STAIRS TO BASEMENT“move fridge with jack”, “take fuse”GARAGE“take jack”, “take bungee”HALLHALLFOYER“take newspaper”,“read newspaper”SITTING...
View ArticleEscape from the Secret Science and Detention Base
Escape from SSADB, originally "Escape from the Soviet Science and Detention Base", is a text adventure in the tradition of great Basic adventures like those made by Scott Adams. It was apparently...
View ArticleThe Cavern of the Morlocks: Beware the Carrrots Hommeaux!
This text adventure in the 8-bit Basic program category is unique in several ways. First, its design permits multiple narrative pathways to the completion of the adventure (despite the limits imposed...
View ArticleThe Demon’s Eye: Walkthrough Map
I ported this adventure from Coco basic. It was a type-in program from one of the Color Computer magazines. I don't recall it being very difficult to port. Probably just had to get rid of some of...
View ArticleCitadelle: The Shield of Oran
In the first installment of Loriciels' Citadelle series, which I ported from source code ported to the Sanyo PHC-25 you will come up against a range of monsters. There are Lich’s, Bugbears, Orcs,...
View ArticleTim Hartnell's "Chateau Gaillard"
I found the source code for this on an Atari site that has archived a whole bunch of published materials for early 8-bit computers. There seems to be something about the Atari crowd that inclines them...
View ArticleSummer Retrochallenge 1: "Temple of Apshai" for the MC-10
Richard V. from the Netherlands suggested on the Yahoo MC10 group that the classic 8-Bit Basic game "The Temple of Apshai" might be a good prospect for porting to the MC-10. He posted some of the...
View ArticleSummer Retrochallenge 2: "Big Red" A Micro Color Basic 3D Monster Maze
I have always been fascinated by the ZX-81 computer because it was the template upon which the MC-10 was based. The MC-10 was obviously meant to appeal to the same kind of extreme low budget home...
View ArticleSummer Retrochallenge 3: Techniques for "Shoehorning" Classic IF into the MC-10
One of the things I’ve enjoyed doing with the MC-10 is converting a bunch of classic interactive fiction (IF) games to run on it. I’ve described elsewhere the speedy 4 line word wrap routine I...
View ArticleConverting from MC-10 to Coco and Dragon
=====>Part of the difficulty I have in porting programs from the MC-10 to Coco and Dragon is that Coco and Dragon Basic needs spaces in certain places that the slightly later rendition of Microsoft...
View ArticleSpace Trek by Jake Commander
Here are a few comments about the code I modified for the MC-10 (on Github) of Jake Commander's "SPACE TREK" originally published in Color Computer Magazine (May 1983). Each comment refers to the code...
View ArticleRetrochallenge 2015/01: Will Crowther's "Adventure" Ported to 8-Bit Basic
For Retrochallenge 2015 I have ported Will Crowther's original Colossal Cave "Adventure" to Microsoft Micro Color Basic. The new basic source code should be easily shifted to other Basics. I have fixed...
View ArticleRetrochallenge 2015/01: Rail--Switch the Railroad
"Rail" is a Basic simulation/game program based on a Commodore PET program by Chris Torkildson originally published in Issue 19 of Cursor Magazine. Here are YouTube videos of the original program and...
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